A library for people who make things.
Every creative discipline teaches craft. None of them teach thinking. One model a week closes that gap: a real person, a concrete moment, the rule, and the first move for tomorrow. Free.
Start with these three.
Three Beginner models, about half an hour in total. Each one changes a decision you will make this week.
First Principles Thinking
Wilbur Wright stood in a bicycle shop in Dayton, Ohio, twisting a cardboard box. 5 min readEisenhower Matrix
Charles Dickens sat at his desk in Devonshire Terrace on an October evening in 1843, reading sales figures for a novel that was bleeding readers. 7 min readFour Stages of Creativity
Henri Poincaré stepped onto an omnibus at Coutances in 1880. 7 min readRecent entries
The Hammer and the Nail
Alfred Hitchcock set Robert Bloch’s Psycho on a Paramount executive’s desk in the summer of 1959.
Form-Function Attribution Bias
Doug Evans spent 1,200 days in San Francisco building a juicer.
Redundancy
Oren Jacob watched the files vanish. He stood in Larry Cutler’s office at Pixar’s Richmond, California campus in 1998, staring at a directory for the character Woody on his screen.
Predator-Prey Dynamics
Umberto D’Ancona spread Adriatic Sea catch records across his desk at the University of Rome.
Infinite Game
Paul Cézanne was sixty-seven when a thunderstorm caught him painting Mont Sainte-Victoire.
Satisficing
Isaac Asimov sat at his electric typewriter by seven-thirty each morning, a backup machine in the closet for the day the first one died.
165 thinking frameworks for creatives.
The cognitive architecture behind every creative career that works. 800+ pages of decision-making tools adapted for artists, writers, designers, and musicians.